Today’s episode is hosted by Elliot Tripp and they are joined on the podcast by Victoria Yurchenko, Lead Producer / Product Owner at Playtika, Ewa Niedbala, Art Director at Mindforce, Ruby Chen, Art Lead at Magic Tavern and Atilla Kabakcıoğlu, Senior Project Manager at Athena Studio.
The conversation explores how the gaming industry is adapting to burnout, AI adoption, remote work and changing expectations around job security. The exchange highlights leadership challenges, team wellbeing and the impact of evolving technologies on game development, production workflows and creative collaboration across distributed teams.
The discussion also examines workplace culture, project management and the balance between innovation and sustainable working practices within modern studios. Throughout the episode, the guests reflect on remote work, career development and how gaming organisations are navigating industry change while maintaining productivity, creativity and long-term team engagement.





