Today’s episode is hosted by Elliot Tripp and they are joined on the podcast by Leigh Christian, Art Director at Hutch Games Ltd, Tomi Toivanen, Creative Art Director at DieNo Games Oy and Michail Iwanow, Art Director at GDEV.
The conversation explores how AI in gaming is influencing the way art teams approach production, creativity and efficiency across modern game development pipelines. The exchange highlights how evolving tools, workflows and creative processes are reshaping the relationship between artists, technology and studio collaboration.
The discussion also considers wider industry implications including generative art tools, changing production workflows and the future role of artists within studios. Throughout the episode, the guests reflect on how AI in gaming is transforming visual development, supporting experimentation and redefining how game art and design are created for interactive entertainment.





