Today’s episode is hosted by Harvey Anderson and they are joined on the podcast by Alix Taylor-Searle, Producer at Third Kind Games, Victoria Mackenzie, Senior Producer at Auroch Digital and Fernando Garcia Sabares, Lead Game Producer at Saber Interactive Spain.
The conversation explores smooth production across modern game development, focusing on how teams align schedules, priorities and communication to keep projects on track. The exchange highlights broad approaches to planning, risk management and collaboration across disciplines within studios of varying sizes.
Across the discussion, themes emerge around production workflows, stakeholder alignment and adapting processes as projects evolve. The panel reflects on balancing creative ambition with delivery realities while maintaining momentum and team morale. Later, the dialogue returns to smooth production through the lens of leadership, transparency and consistency, offering insight into how experienced producers support sustainable development, reduce friction and help teams deliver high-quality games in a fast-changing industry.





