Today’s episode is hosted by Elliot Tripp and they are joined on the podcast by Hyo Chan, Art Lead at Offroad Games, Tom Hunt, Art Director at Magic Tavern, Albert Casanelles Gili, Art Lead at Playvalve and Ani Khanwelkar, Art Lead New Games at Gram Games.
The conversation explores the role of art in shaping player perception, emotional connection and overall game identity. The exchange highlights how visual direction supports gameplay goals while working within technical, production and platform constraints.
Across the discussion, broader themes emerge around collaboration between art and design teams, maintaining visual consistency and evolving styles over time. The panel reflects on how art leadership balances creativity with clarity across different genres and studio environments. Later, the dialogue returns to the role of art through considerations of scalability, iteration and long-term visual sustainability, offering insight into how strong art direction contributes to successful game development and lasting player engagement.





