Podcasts

Evo Gaming #391 – Engineering Leadership In Games – Balancing People Process & Tech

Meet the speakers

Pim Kartner

Director Of Engineering At Brink Labs

Tomasz Stanislawek

Director Of Software Engineering At Huuuge Games

Tim Edmunds

Technical Director At Jagex Games Studio

Tomislav Rakic

Former Director Of Engineering At Starting Own Venture

Today's host

Nina Fallows

Today’s episode is hosted by Nina Fallows and they are joined on the podcast by Pim Kartner, Director of Engineering at Brink Labs, Tomasz Stanislawek, Director of Software Engineering at Huuuge Games, Tim Edmunds, Technical Director at Jagex Games Studio and Tomislav Rakic, Former Director of Engineering at Starting Own Venture.

The conversation explores engineering leadership in games, focusing on how leaders balance people, process and technology in fast-moving studio environments. The exchange highlights the realities of scaling teams, aligning technical direction and maintaining healthy development cultures across different types of game organisations.

Across the discussion, broader themes such as decision making, team empowerment and sustainable delivery are examined. The dialogue considers how engineering leadership evolves as studios grow, returning later to engineering leadership in games as a discipline shaped by creativity, constraints and constant change within modern game development.

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