Today’s episode is hosted by Elijah Jenkins and they are joined on the podcast by Bob Watson, QA Lead at a Stealth Mode Startup, Sergey Philippov, QA Manager at Guerrilla Games and Daniel Sjöberg, Managing QA Lead at Paradox Interactive.
The conversation explores building a high performing QA team and how quality assurance fits into modern game development pipelines. The exchange highlights the importance of structure, communication and shared standards when supporting complex and evolving projects.
Across the discussion, the panel considers how QA teams scale, collaborate with other disciplines and maintain consistency across large productions. Topics include leadership approaches, process improvement and balancing speed with stability in testing workflows. Later in the conversation, building a high performing QA team is framed as an ongoing practice shaped by people, tools and culture. The episode offers a broad perspective on how effective quality assurance contributes to better games, healthier teams and more reliable releases across the games industry.





