Today’s episode is hosted by Elliot Tripp and they are joined on the podcast by Javi Digiorgio, Associate Art Director at Socialpoint, Paul Alexandrescu, Art Director at Tribes Studio and Andiono Christanto, Global Outsourcing Manager at Gameloft. The conversation explores how modern game studios approach outsourcing as a strategic tool for scaling production, expanding creative capability and strengthening delivery timelines.
The guests discuss the realities of balancing internal talent with external partners while navigating expectations, communication and workflow structure. Their reflections highlight how outsourcing can help teams remain agile and focused on core creative goals without compromising quality.
Across the exchange the dialogue examines the pros, cons and evolving best practices shaping the gaming industry. The discussion also considers how clearer pipelines, shared standards and long-term partner relationships contribute to stronger outcomes. By looking at both operational challenges and collaborative opportunities, the episode offers a broad perspective on how outsourcing continues to influence game development in a rapidly shifting landscape.






