Podcasts

Evo Gaming #350 – Innovative Game Mechanics – The Balance Between Novelty & Usability

Meet the speakers

Marian Gheorghe

Senior Level Designer At CI Games

Nadeem Ghanem

Game Design Lead At SocialPoint

Carlos L. Hernando

Senior Game Designer At Mercury Steam

Today's host

Aaron Reeves

Today’s episode is hosted by Aaron Reeves and they are joined on the podcast by Marian Gheorghe, Senior Level Designer at CI Games, Nadeem Ghanem, Game Design Lead at SocialPoint, and Carlos L. Hernando, Senior Game Designer at Mercury Steam.

The conversation explores how innovative game mechanics are conceived, refined and balanced to deliver both novelty and usability. The guests discuss how designers push creative boundaries while ensuring intuitive play experiences that resonate with players across genres and platforms.

The exchange highlights the art of translating ideas into engaging systems that feel fresh yet familiar. Listeners will hear how usability principles guide experimentation, how iteration strengthens player immersion, and how collaboration across teams shapes the final gameplay experience. This episode offers valuable insights into the evolving craft of game design and how innovation continues to redefine the relationship between creativity, mechanics and player enjoyment.

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