Podcasts

Evo Gaming #348 – Being Agile In Gaming

Meet the speakers

Neha Rai

Principal Game Producer At Gunzilla Games

Alex Tereshchenko

Development Director At Remedy Entertainment Plc

Ellen Lyse Einarsen

Founder & CEO At Radiant Swans AS

Today's host

Melanie Lindsey

Today’s episode is hosted by Melanie Lindsey and they are joined on the podcast by Neha Rai, Principal Game Producer at Gunzilla Games, Alex Tereshchenko, Development Director at Remedy Entertainment Plc, and Ellen Lyse Einarsen, Founder and CEO at Radiant Swans AS.

The conversation explores how agile development principles are applied in game production to enhance collaboration, flexibility and creative delivery. It examines how studios are rethinking workflows to balance innovation with structure, helping teams adapt quickly to evolving goals and feedback.

The exchange highlights the challenges and successes of integrating agile practices within creative environments, from cross-discipline communication to iterative design. Listeners gain insight into how production leaders in gaming are driving efficiency, teamwork and quality through adaptive management approaches that keep both creativity and productivity at the heart of development.

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