Host Aaron Reeves brings together leaders who shape the direction of modern game design. Christopher Goße, Lead Game Designer at DECA Games, discusses how clear vision guides engaging player experiences. Craig Morrison, Creative Director at Blue Scarab, shares the process of balancing creativity with structure. Eduardo Selvero Neto, Creative Director at Voodoo, explores how innovative thinking drives mass-market success. Together, they reveal how defining and driving vision influences creativity, team alignment, and long-term success within the ever-evolving gaming industry.