Host Elliot Tripp is joined by Michał Azarewicz (Brand Manager at One More Level S.A.), Lukas Meixner (Lead Community Manager at Rovio), and Kathrin Jedrys (Art Director at Tactile Games) to explore how game studios maintain creative consistency across branding, visuals, and community engagement. They dive into aligning stakeholder expectations, managing visual identity, and fostering loyal gaming communities. This episode offers key insights for game developers, brand strategists, and creative leads seeking sustainable strategies in today’s competitive gaming landscape.