Host Andy Bargh welcomes Andreas Feist, Technical Art Director at Black Forest Games GmbH; Martin Sjölin, Lead Producer at The Gang; and Clarisse Blondy, Game Producer at Resolution Games. Together, they explore how to structure game development teams to enhance creativity and productivity. The guests share real-world strategies on team collaboration, production workflows, and balancing technical precision with creative freedom. A must-listen for anyone involved in game production, leadership, or team organization in the gaming industry.