In this episode, Jamie Manton speaks with Ivelin G. Ivanov, former Executive Producer at Lab42 Games; Fasahat Salim, Design Director at Criterion Games; Hal Sandbach, Head of Design at d3t Ltd; and Laurence Oldham, Head of Design at Frontier Developments. They dive deep into the creative mindset of managing design teams in the gaming industry. The conversation covers leadership in game art, balancing creativity with management, and the strategies behind successful game design development across various studios.