In this episode, Elliot Tripp speaks with Alexander Preuss from Snowborn Games and Magic Media; Daniel Oloffson from Anshar Studios Inc. and The Fine Arc Nordics AB; Juho Salila from Plarium and Redhill Games; and Elyar Davaran from Buddy.ai and Magic Media. They discuss optimising art pipelines for both efficiency and creativity in game development. The conversation covers the challenges and strategies behind streamlining art production while maintaining high-quality creative output in the gaming industry.