In this episode, Heather Nicholls is joined by Andy Whalley, Head of Art at Uplift Games, Gareth Miller, Operations Director at Junkfish, and Nicole Nissola, Product Art Director at Product Madness. Together, they discuss the importance of a human-first approach in the gaming industry. The conversation explores how prioritising people, both players and developers, can drive innovation, foster creativity, and create better gaming experiences.