Dive into the dynamic world of game design on Evo Gaming #182. Host Adam Miller-Bettridge explores the intricate balance between Art Direction Originality and Mainstream appeal. Joining the conversation are industry luminaries: Anton Guzeev, Lead Character Artist at Black Forest Games; Matan Gantz, Art Director at MobX; Max Schulz, Senior Concept Artist at InnoGames; and Botond “Boti” Harko, Art Director at Room8. Together, they unravel the complexities of creative expression in gaming. Discover insights into character design, visual storytelling, and the challenges of blending originality with mainstream trends. Don’t miss this insightful discussion shaping the future of gaming aesthetics.