Evo Gaming #151 – How To Build & Maintain A Production Pipeline For Live Service

Meet the speakers

Daniela Fontes

Product Manager Live Ops At Star Stable

Kit Eklof

Producer/Product Owner At DICE

Casey Al-kaisy

Consultant At Ashes & Diamonds

JerOme Ortmann

Director Marketing Communications At FatShark

Today's host

Adam Miller-Bettridge

Join Adam Miller-Bettridge in an insightful episode of Evo Gaming as he explores the intricacies of building and maintaining a production pipeline for live service games. Our esteemed guests, Daniela Fontes, Product Manager Live Ops at Star Stable, Kit Eklof, Producer/Product Owner at DICE, Casey Al-kaisy, Consultant at Ashes & Diamonds, and JerOme Ortmann, Director Marketing Communications at FatShark, share their expertise and experiences in managing successful live service game production pipelines. Gain valuable insights into the strategies, challenges, and best practices involved in delivering continuous content updates and engaging experiences to players. Don’t miss this enlightening conversation with industry professionals who know the ins and outs of live service game production.


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