Join Aarronn Campbell as he talks with Alessandro Monopoli, Associate Technical Director at Creative Assembly, Kevin Van Nerum, Lead Tools at Larian Studios, Marcus Pettersson, Engineering Manager at Lurkit, and Paul Marrable, Director of Engineering at EA. The group explores engineering innovations in game development, from leadership to technical advancements. They discuss the role of engineering in game development, tools used in the industry, and how technical teams drive success in creating groundbreaking games.