In this episode, we explore the evolving role of game world architects with insights from industry leaders. Host Jamie Manton sits down with Alastair Brown, Lead Narrative Content Designer at Abrakam Entertainment, Jack Dibden, Principle Level Designer and Movement Designer at Ex-Ironbird Creations, and Jodie Donovan, CEO & Art Director at Chokepoint Creative. Together, they dive deep into the challenges of designing engaging game environments, crafting immersive narratives, and the artistry behind level and movement design in today’s games.